2.5 Released, and other new features

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Rollie
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2.5 Released, and other new features

Post by Rollie »

I have finally released version 2.5. This update corrects some guild data collection problems introduced with the 1.6 patch. I am also doing some preliminary tracking of AV & WG with this version so I will start displaying this data on the site in a week or so after some data has started coming in. Basically I am going to attempt to display average Battleground usage as reported during Census snapshots. Thanks to TheDemon for ideas on how to collect this data.

I have also started collecting profile data for characters. This is support for the widely available CharacterProfiler addon. The current version supported is 1.212 and can be downloaded here:

<a href='http://www.curse-gaming.com/mod.php?add ... id=1444</a>

When you Submit data, you will be presented with a link to process your CharacterProfiler data. Click the YES link and your data should be processed for all characters. I plan to add options surrounding this feature soon such as enable/disable inventory/bank/etc, as well as only certain character processing.

If a character has a profile listed for it, there will be a link to the Profile from the Character History page for that character. You can see an example here:

<a href='http://www.warcraftrealms.com/charprofi ... =523520</a> (don't laugh at my crappy gear!)

This is very much in testing, so please let me know if you find any bugs or see something amiss. I hope you enjoy this new feature!!
phpbb:phpinfo()

EchoZA
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Post by EchoZA »

Nice work, have downloaded and will install later today. Looking for to character profile. Would be great to have a feature on the SIG maker that adds an icon and hotlink if character profile exists, and then this can link through to the character profile page!

Norse-EU
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Post by Norse-EU »

it gives a error when clicking Show online members online for guild

Error is

[String " interface\FrameXML\FriendsFrame.lua " ]: 676: C stack Overflow

the " might be * its hard to tell and there might be less spaces its also hard to tell

only happens on lastest Census+ not the older versions so er can i have download of older version

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Rollie
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Post by Rollie »

I have added a link to 2.4 on the UI Mod page due to this error popping up. I am going to have to research to find out why this error is occurring as I had no such problems.
phpbb:phpinfo()

Norse-EU
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Post by Norse-EU »

just to give bit more info i am on the enGB client so you could hopefully narrow it down

Dionyseus
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Post by Dionyseus »

2.5 breaks Bamby's mod BambyHonorInPercent (http://www.curse-gaming.com/mod.php?addid=1715)
Here's a screenshot of the error: http://mywebpages.comcast.net/AlexTheGr ... sBamby.jpg

When I disable 2.5, I no longer get the Bamby error, when I had 2.3 I never got the Bamby error. I haven't tried 2.4 yet, i'll give that a try.

Dionyseus
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Post by Dionyseus »

Hmm, don't know how to edit posts in this forum. Anyways, I just tried 2.4 and I am not getting the Bamby error so far.

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Rollie
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Post by Rollie »

Dionyseus wrote:2.5 breaks Bamby's mod BambyHonorInPercent (http://www.curse-gaming.com/mod.php?addid=1715)
Here's a screenshot of the error: http://mywebpages.comcast.net/AlexTheGr ... sBamby.jpg

When I disable 2.5, I no longer get the Bamby error, when I had 2.3 I never got the Bamby error. I haven't tried 2.4 yet, i'll give that a try.
I had a look at the mod. The author is making some assumptions with their data which causes the error. Yes, Census+ is firing the Event that is causing the error, but any mod or other events could cause the same error. The author really should do some error checking before using his values.
phpbb:phpinfo()

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Muc
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Post by Muc »

yeah im getting also the same error with 2.5.
i also checked out the CharacterProfiler and i was able to upload it to the side succsssfully. the "c-window" stat table looks a little bit off but i think that can be fixed easily.
also was wonderring how you get ur HKs to show on ur sig?
gj and ty rollie

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Rollie
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Post by Rollie »

The bug that causes the C Stack Overflow message will not pop up if you do not have your Show Offline Members box un-checked. I will have a fix for this later today.

As for HK's in your sig, be sure to view your Honor tab and when you next upload, it should update them and they will display in your sig the next time is generated (you can force it to generate by going to the sig maker page and clicking submit).
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Rollie
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Post by Rollie »

I have uploaded a non-version change update that fixes the C Stack OVerflow bug. Just grab 2.5 again and you should be good to go.
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pyrajane
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Re: 2.5 Released, and other new features

Post by pyrajane »

Rollie wrote:I have finally released version 2.5.
quote]

Apparently I'm blind, because I cannot find the download page to get this. Someone want to call me a frickin' n00b and show me where it is?

Thanks!

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Rollie
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Post by Rollie »

phpbb:phpinfo()

pyrajane
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Post by pyrajane »

Thanks.

/closes quote

/frickin' n00b :roll:

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Windavell
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Re: 2.5 Released, and other new features

Post by Windavell »

Rollie wrote:I plan to add options surrounding this feature soon such as enable/disable inventory/bank/etc, as well as only certain character processing.
this would be really cool for a guild bank character if we could get a csv to use on our own sites.
Would also love csv of character profiles in general if possible.

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Post by Rollie »

I wouldn't mind setting it up to allow you to grab your char data from the site. Not sure a CSV would be the best bet though. XML would be a much better descriptor of inventory data.
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Windavell
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Post by Windavell »

Rollie wrote:I wouldn't mind setting it up to allow you to grab your char data from the site. Not sure a CSV would be the best bet though. XML would be a much better descriptor of inventory data.
well either would be great. We are looking at making a guild bank and best way to display whats in it would be via our guild web site and so hav
ing an import of everything in one go would make life much easier.

whats the chances of this happening? and any possible time frame?

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Rollie
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Post by Rollie »

I don't have a time frame. I have tons of stuff to do atm and this is not a very high priority item.
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Windavell
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Post by Windavell »

Rollie wrote: this is not a very high priority item.
lies, its top priority............................ for us :wink:

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Post by Rollie »

Hehe, wish I had better news =)

Unfortunately RL job keeps me too busy to devote as much time to WR as I'd like. And the new baby has really crunched my free time in the evenings and weekends. I'm doing all I can though!
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